Description


  • 6 Weeks, 50%
  • Unity

In Scatter you play as a muscular Cockroach named Georgie. After being discovered by the house Cat you must dash your way to safety!


The game features 2 long levels to frantically run through.


- Development -

Logo

The Beginning of a Journey
Scatter was our first Project at TGA, and marked the beginning of a new era in my Life. There was lots of new things to learn and people to get to know, and it was overall a very fun experience!

The Project went on quite smoothly and I started getting accommodated to the process of working with other disciplines.


(Click to Enhance)


- My Contribution -

Simple Things

I won't go into depth behind how everything works since this was our first Project and everything was super basic.

Things I contributed with:

  • Particles & Shaders
  • Environmental Dangers
  • Triggers
  • Debug Tools for drawing Colliders
  • Lane movement system + Turning system
  • Tutorial Text
  • Cinematic Slideshow System

- Co-Workers -

Programmers

Jonathan Andersson

Kristian Svensson
Johan Fryklander
Kaspian Ringqvist

Level Designers

Oscar Hildebrand

Måns Mattisson

Animators
Jovana Vladusic

Marcus Hultquist

Graphical Artists

Fredrik Christensen

Jenny Hellström

Frida Backman

Jonathan Von Letscher

Easter Egg!